interactive_packet_replay
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interactive_packet_replay [2007/11/27 20:54] – darkaudax | interactive_packet_replay [2008/12/02 21:21] – Fixed typos. darkaudax | ||
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So the aireplay-ng filter options we require to select these packets are: | So the aireplay-ng filter options we require to select these packets are: | ||
- | * -b 00: | + | * -b 00: |
* -d FF: | * -d FF: | ||
* -t 1 selects packets with the "To Distribution System" | * -t 1 selects packets with the "To Distribution System" | ||
Line 22: | Line 22: | ||
Next, we will look at packets which need to be manipulated in order to be successfully replayed by the access point. | Next, we will look at packets which need to be manipulated in order to be successfully replayed by the access point. | ||
- | * -b 00: | + | * -b 00: |
* -t 1 selects packets with the "To Distribution System" | * -t 1 selects packets with the "To Distribution System" | ||
We don't care what the destination MAC address is. This because in this case we will modify the packet being injected. | We don't care what the destination MAC address is. This because in this case we will modify the packet being injected. | ||
- | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client to the access point. | + | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client to the access point. IE Set the "To DS" field to 1. |
* -c FF: | * -c FF: | ||
Line 58: | Line 58: | ||
* -2 means interactive replay | * -2 means interactive replay | ||
- | * -b 00: | + | * -b 00: |
* -d FF: | * -d FF: | ||
* -t 1 selects packets with the "To Distribution System" | * -t 1 selects packets with the "To Distribution System" | ||
Line 100: | Line 100: | ||
* -2 means interactive replay | * -2 means interactive replay | ||
- | * -b 00: | + | * -b 00: |
* -t 1 selects packets with the "To Distribution System" | * -t 1 selects packets with the "To Distribution System" | ||
* -c FF: | * -c FF: | ||
- | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. | + | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. IE Set the "To DS" field to 1. |
* ath0 is the wireless interface | * ath0 is the wireless interface | ||
Line 144: | Line 144: | ||
* -2 means the interactive replay attack | * -2 means the interactive replay attack | ||
- | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. | + | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. IE Set the "To DS" field to 1. |
* -c FF: | * -c FF: | ||
* -b 00: | * -b 00: | ||
Line 188: | Line 188: | ||
* -2 means the interactive replay attack | * -2 means the interactive replay attack | ||
- | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. | + | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. IE Set the "To DS" field to 1. |
* -m 68 is the minimum packet length | * -m 68 is the minimum packet length | ||
* -n 86 is the maximum packet length | * -n 86 is the maximum packet length | ||
Line 231: | Line 231: | ||
* -2 means the interactive replay attack | * -2 means the interactive replay attack | ||
- | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. | + | * -p 0841 sets the Frame Control Field such that the packet looks like it is being sent from a wireless client. IE Set the "To DS" field to 1. |
* -c FF: | * -c FF: | ||
* -b 00: | * -b 00: | ||
Line 264: | Line 264: | ||
===== Usage Tips ===== | ===== Usage Tips ===== | ||
+ | |||
Line 273: | Line 274: | ||
This would also work on APs with clients. | This would also work on APs with clients. | ||
- | IMPORTANT: | + | IMPORTANT: |
==== Injecting Management Frames ==== | ==== Injecting Management Frames ==== |
interactive_packet_replay.txt · Last modified: 2010/11/21 09:05 by sleek